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Thread: -=Suggestion Thread=-

  1. #331

    Default

    [Interface]
    Please add an option to disable this billowing effect underwater. It looks nice, but it's really a pain to click on small quest items underwater that constantly move around.
    Last edited by Areana; 29th May 2013 at 17:01.
    Defon (Guard)
    Nejoo (Guard) Areana (DT) Willamus (Conq)
    Ichkruchka (Demo) Defina (Necro) Defhid (HoX)
    Sagittaa (Ranger) Phaictan (Sin) Alunn (Barb)
    Defure (BS) Deforia (PoM) Nutiaret (ToS)

  2. #332

    Lightbulb

    [general] make the inventory and player stats (P) open-able at the same time

    [UI] Allow us to save ui settings somewhere instead of being uploading to cloud
    Last edited by sgtMassDozer; 29th May 2013 at 18:07. Reason: EDIT

  3. #333

    Default

    [UI] Make the option to show the health or % of a player/mob part of the interface options rather than clicking directly on the health bar. Having to click it back on because it's been accidentally clicked off is really annoying and happens a lot (at least to me!).
    Conqueror Mairenne ~ Guardian Isabetha ~ Dark Templar Adayna
    Ranger Annalici ~ Barbarian Cailannah ~ Assassin Kaidha
    Necromancer Laylesi, Stirmatka ~ Demonologist Mavash ~ Herald of Xotli Nebithet
    Priest of Mitra Siracus ~ Tempest of Set Millah ~ Bear Shaman Yasuyin

  4. #334

    Default

    PVE: in regards to May's newsletter and what to do with Purple Lotus Swamp, Potain, and lacheish plains...... Player Housing.
    Good for pver's and pvper's. I would pvp over a sweet piece of pixelated imaginary property. I would even purchase this as a game expansion.

  5. #335

    Default

    [PVE] Dust off the idea about PVE sieges: When a guild city hits a certain level, NPC armies will be drawn to its riches; they will start build up camps and cities over time, eventually launching attacks on the player city (which can be delayed by spoiling attacks by player forces; the longer the NPC siege is delayed, the more valuable the NPC drops are); the NPC army, commanders, and town can be defeated for nice loot. Thus, the (new?) top tiers of guild city building become about upgrading defenses and counter-attacking for spoils.
    Current HoX: Sandspice (Set) | Heralds of Xotli: LEVELING GUIDE | AA Guide | Faction Guide | Pekka's Gear List | Tafale's Raid Guide
    Always up for grouping with other HoXes: grinding, quest assistance, new HoXes, etc.

  6. #336

    Default

    [PVE]
    - replace existent raid tokens with 1 universal currency

    - make all raid gear and weapons purchasable or upgradeable like in TSW to next tier for this currency.

    - add quest to collect full set of “tier X” gear in order to unlock ability to purchase or upgrade to “tier X+1”

    - add social gear rewards for completing raid encounters.

  7. #337

    Default

    (Visual/Quality of Life) Add DirectX 11 like we have in TSW

  8. #338

    Default Vanity Armour Creation by Players

    Funcom could create a tool that allows players to either create their own (vanity) armour or to re-skin existing armour pieces, with generated pieces checked by Funcom before being released to ensure item stats are not changed or added.
    Last edited by Grizzly; 5th June 2013 at 00:57. Reason: Edited to keep the post following thread guidelines

  9. #339

    Default

    [MISC] Offline Professions: After being logged out in certain locations (some aren't obvious; find them all!) for at least six hours (real time), you gain items and/or temporary buffs for four hours (real time). When you log in, you will find your character actively doing an animation associated with the profession. Examples:
    • Blacksmith: +5% weapon damage, low chance of receiving rare quality item. (Animation: banging on anvil)
    • Kitchen (cooking) or Potion Shop (alchemy): +20 natural stamina/mana regen, high chance of receiving potions or food
    • Various magical locations (magic study): +20 magic damage. Animation: minor spellweaving animation (books on pedestals)
    • Training dummies (weapon training): +40 combat rating (Animation: whacking on dummy)
    • Auction house (trading): 100% chance of receiving 10 silver
    • Tavern (partying): +10 constitution (Animation: Drunk on floor)
    • Inn (sleeping): +20 natural regen (Animation: Sleeping)
    • Wagoneer (exploring): +10% out-of-combat movement ("Animation": Character appears at one of several random locations in game)
    Last edited by Prima; 31st May 2013 at 15:50.
    Current HoX: Sandspice (Set) | Heralds of Xotli: LEVELING GUIDE | AA Guide | Faction Guide | Pekka's Gear List | Tafale's Raid Guide
    Always up for grouping with other HoXes: grinding, quest assistance, new HoXes, etc.

  10. #340

    Exclamation

    - Add player housing
    Last edited by Grizzly; 5th June 2013 at 00:59. Reason: Edited to keep post inline with topic guidelines

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