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Thread: Update Notes 1.07.1 - 13th April

  1. #1

    Funcom Update Notes 1.07.1 - 13th April

    Raids

    Thoth-Amon’s Stronghold
    • The Keeper of Artifacts: fixed an issue which sometimes caused this encounter to crash.
    • Storm Magus: Living Thunderstorm should now correctly display as a world particle.
    • Hathor Ka’s health has been slightly reduced.
    • Thoth-Amon’s pets Overlord, Havoc and Obliterator now have correct collision.



    Classes

    Demonologist
    • Inferno of Amher and Shockblast will now critically hit like they are supposed to when you have the Hand of Doom spellweaving buff.



    PvP
    • Campaign badges now show the proper icon.

    Minigames
    • Minigame quests should no longer get resolved if the other team leaves.
    • Capture the Skull: Fixed an issue with the skull interaction that could cause players to interrupt themselves.

    Massive PvP
    • Destroyed buildings will now revert to their location objects after 30 seconds. This should improve client performance. Please keep in mind that buildings can not be rebuilt while a siege is in progress.


    NPCs/Mobs
    • The Gem Appraiser in Old Tarantia will now accept more than one Emerald of Zath’s Venom during the same conversation.


    GUI
    • You will now get feedback during logout regarding the progress of your preferences being saved. Logout will still be possible, even if saving your preferences should fail for any reason.
    • Fixed an issue with Group Invites which sometimes didn’t show the invitation accept window to a player.
    • World Map: Waypoint labels will no longer show when zooming out far on the world map. This should provide better overview by showing less text on the map.
    • Some strange text messages in the trader window have been fixed so they should now show correctly again.



    Guild Renown
    • Changed the description of one of the Renown level 5 rewards to better explain what the horse vendor actually sells.


    Quests
    • A Mistress Held Tightly: San-Mi the Lurk should now correctly spawn every time.
    <table><tr><td><a href="http://www.funcom.com"><img src="/images/avatars/funcom/transparent_logo_official_3.png" alt="Funcom" border="0"></a></td><td style="color:#343434"><span style="font-size: 10pt">Oliver 'Tarib' Kunz</span><br><span style="font-size: 10pt;">Senior Community Manager </span><br><br>
    <span style="font-size: 7pt"><a href="http://ageofconan.com">Age of Conan Website</a> | <a href="announcement.php?f=8">Social Guidelines</a> | <a href="http://www.ageofconan.com/support">Customer Support</a> | <a href="http://ageofconan.com/gameplay">Gameplay Overview</a> | <a href="http://www.facebook.com/pages/Age-of-Conan/60198038350">Age of Conan on Facebook</a>| <a href="http://twitter.com/funcom_conan">Age of Conan on Twitter</a></span></td></tr></table>

  2. #2

    Funcom

    Please note: Due to some issues encountered with the Offline Progression System, we decided to not put it live until these issues are ironed out. This new feature will be part of another updated and will be announced accordingly.
    <table><tr><td><a href="http://www.funcom.com"><img src="/images/avatars/funcom/transparent_logo_official_3.png" alt="Funcom" border="0"></a></td><td style="color:#343434"><span style="font-size: 10pt">Oliver 'Tarib' Kunz</span><br><span style="font-size: 10pt;">Senior Community Manager </span><br><br>
    <span style="font-size: 7pt"><a href="http://ageofconan.com">Age of Conan Website</a> | <a href="announcement.php?f=8">Social Guidelines</a> | <a href="http://www.ageofconan.com/support">Customer Support</a> | <a href="http://ageofconan.com/gameplay">Gameplay Overview</a> | <a href="http://www.facebook.com/pages/Age-of-Conan/60198038350">Age of Conan on Facebook</a>| <a href="http://twitter.com/funcom_conan">Age of Conan on Twitter</a></span></td></tr></table>

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