I'm not wrong. Grinding for leet geerz made this irrevocably a PvE-based game. From that point, it was always going to be more grind, more gear, less skill, less casual-friendly, less customers.
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Type: Posts; User: Aell; Keyword(s):
I'm not wrong. Grinding for leet geerz made this irrevocably a PvE-based game. From that point, it was always going to be more grind, more gear, less skill, less casual-friendly, less customers.
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If you're reading, Gaute...
I salute you for one thing above all.
The "Heroic" rating on gear was a stroke of genius. It meant raiders could have their fun gaining powerups without breaking PvP...