Yup, Version 0.16 is working again. The Problem that the launcher crashes is gone. Tried it with DirectX 10.
Depth Buffer has to be off for MMOS (USE_DEPTH 0; SMAA_EDGE_DETECTION has to be 1or2;...
Type: Posts; User: Usurha; Keyword(s):
Yup, Version 0.16 is working again. The Problem that the launcher crashes is gone. Tried it with DirectX 10.
Depth Buffer has to be off for MMOS (USE_DEPTH 0; SMAA_EDGE_DETECTION has to be 1or2;...
Thx for the Fix ! For me it´s working. But I can not understand why nobody from the Funcom team is answering here. I have that Bug everyytime and only this fix is working. Anyways thx again!!!
Same here. I already put up a thread on their forums under Troubleshooting.
Its still Beta so we have to wait.
You have to delete:
- Sweetfxfolder
- d3d9.dll (when directx9 was used)
- dxgi.dll (when driectx10 was used)
- sweet.fx
After that it should work. When not, start the launcher, klick options...
I also have Windows 8.1 x64 and no problem at all. The Point is, that I didn´t Copy and paste and I didn´t rename anything. I just used the "Reshade setup.exe". Like you can read in the Readme...
Hi, the point is that there is a new Injector for sweetFX. The Injector/Overlay changed to Reshade. The Developer from SweetFX is working together with Reshade know for Final SweetFX 2.0.
Thats...
I Tried it today and it is working really good. Just download the latest beta ( I used Beta 0.13.0 with sweetfx 2.0 ) and run the Reshade Setup. Now in Reshade use select Game and point to the...
Hi all,
I read in the SweetFX forum that SweetFX 2.0 and a new Injector named ReShade is in open Beta available.
The newInjector is working with all modes (Direct3D8, Direct3D9, Direct3D9Ex,...