All classes are fine; the players (PuG minis) are what ruins PvP.
Type: Posts; User: lsRslgeNius; Keyword(s):
All classes are fine; the players (PuG minis) are what ruins PvP.
Eiffel Tower coming up.
I'd hit it.
Wisdom gear is so terrible.
I used to parse consistently slightly higher in SC than BB
Shadowed Soul is decent, but not really worth the 10pts it takes to get there. ToD is a useable increase in DPS, but requires a different rotation than is typically efficient for every other build....
If you're speccing Touch of Death, then you should have a very specific rotation.
I don't spec anything down the Shadowed Soul line or use any terrible wisdom accessories, and parse up to 2441...
Magic gear is **** anyway.
At 54.7% armor, I parse 1700DPS on a single strawman, 2300DPS hitting 1 strawman but AOE'ing the second (Guild City), and 3000dps hitting 2 strawmen (Guild City), using a tanking combo-rotation.
I...
Now we're flooded with even more PvP 7-10s who have absolutely no idea how to PvP.
Wisdom gear is useless.
You shouldn't be calling for extreme class nerfs just because you happen to be on another class and find it to be annoying (in PuG minis, no less).
I couldn't care less about FtW on...
Does it? So Necros should continue to be rewarded for casting a few DoTs and then dying?
That would be true if i didn't specifically only say 'Flesh to Worms'.
Just how simple is it again?...
Just kill Flesh to Worms when the Necro dies; there's no need to reduce its duration. Then there'd be more of an incentive to go kill the Necro, rather than whine about it in a corner.
Reduce...
Strength is good. Magic damage is unimportant for any fight that matters.