This turn of the discussion got me thinking. I believe I read someplace that the intent of the devs in the design of AoC was to have every class have a 'nemesis' class to which it would be vunerable...
Type: Posts; User: Urzra; Keyword(s):
This turn of the discussion got me thinking. I believe I read someplace that the intent of the devs in the design of AoC was to have every class have a 'nemesis' class to which it would be vunerable...
The problem with the above is that Demos are designed to be OP in the damage area of the game, the price for being easy to kill once the enemy gets in melee range. I can't count the number of times...