And see another Ranger and Sin revamp like 2.0? Or something like 1.5? Bori? I can't imagine what a new class would look like, although the current design team seems more sensible now than ever.
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And see another Ranger and Sin revamp like 2.0? Or something like 1.5? Bori? I can't imagine what a new class would look like, although the current design team seems more sensible now than ever.
I would be scared to see what other class they could add to the game.
Had it been Lovecraftian, I could have been interested if it had been done true to that style. However, it's full of generic zombies, werewolves, urban legends, the boogeyman, and other nonsense...
TSW is not AoC. If you were playing AoC at the time TSW was being developed, you would already harbor resentment against the game since the resources provided to AoC were cut one at a time, and you...
Secret Wolrd: no collision and lack of real time physics and "ghost" hit boxes, hence , WoW style combat. (no combos, simply move and click without having to adjust character placement)
You can...
The Secret World is terrible. No collision, WoW style click combat, and an absurd premise. Another ridiculous game with no classes. Why you would take money from a proven title and sink into that...
I would sell to a start-up, they could probably do it better and would at least have a few more staff members...and also sell the REH license as well, since Funcom has pretty much been done with it...
How else to you fund a 7+ year old game that people only hear about now on Steam and an occasional obscure internet review...