I like your suggestions but it took me 3+ years of active gaming to lvl my char to pvp 10 through duels and mini games only, also for your idea to work they should implement heroic stats back to pve...
Type: Posts; User: e1iphas; Keyword(s):
I like your suggestions but it took me 3+ years of active gaming to lvl my char to pvp 10 through duels and mini games only, also for your idea to work they should implement heroic stats back to pve...
Dont forget Joel Bylos and the game Producer, Cirith says in his interview that all of them agreed that pvp changes where needed
This 12345
Every cc immunity in game procs when it is in use and target is actually affected by it not when it doesn't do anything, you want to get immunity by just hitting you with hellfire breath seriously?...
Thundering Flames gives "recently affected by thundering flames" immunity buff even if it doesn't interrupt target
So let's say that you hit an opponent that don't do combo or spell he gets...
Nice that caught me unprepeared :)
I'll tell you what GD letter is going to say:
This was a great year in AOC blah.. blah.. blah..
World Bosses event was very successful blah.. blah.. blah..
The team is working hard for...
Both of them will increase your pillars damage, combat rating fire doesn't increase burn to death dot
edit: corrected
This exactly
Game had it right from the start, pve gear had heroic stats that was only for pve and pvp gear had pvp stats that was only for pvp obviously. Then came the horrible 1.05 itemization patch which...
Choose Bear Shaman, more intresting gameplay than ranger/demo combined
We need some vampires to deal with those damn werewolves!
A speed buff like sins and barbarians have will boost also HoX survivability
This thread make me laugh, i agree with Ruhenous that HoX has very outdated mechanics from the era of preloading imo