what do you guys think about removing guildtags and cap grouping to a max of 6? And only make zerging(make raid option) available when instance is close to softcap of players.
Zerging isn't all...
Type: Posts; User: Lurvi; Keyword(s):
what do you guys think about removing guildtags and cap grouping to a max of 6? And only make zerging(make raid option) available when instance is close to softcap of players.
Zerging isn't all...
You're probably right.
There would be a lot more dying, which is something Im not against ^_^
I think the greens from group are ok. You don't get blues. It kinda balances it out so people can regen up faster, though it can promote excessive kiting also...
but who wants to go into...
I was missing 25% from pvp 6 to pvp 7
I had something like:
3x 5000 skulls
8x 1000 skulls
8x 500 skulls
8x 200 memento
Got some buffs from events popped a PvP book and PvP candy, basically...
Talking today, or in some days?
I'd like to make some plans if not xD
hotfix crom