List of Dungeon Tactics Threads
Here is a list of threads presenting the tactics for the dungeons in Age of Conan. All credits where it's due.
PVEr's Guide to Game Logic: Dungeons and Godslayers
Khitai 6-man Godslayer Mode Triggers (K6GS)
Tactics for Levelling Instances
If you think other threads should be in this list, post a message here explaining why or send me a PM. If your thread is here and you don't want it to be listed, send me a PM.
Concise Understanding of Tactics both Visually and Verbally
Great thread,
I would like to know more specifically about terminology and descriptions for tactics phrases and visual indicators. I've still not caught on to things many may consider basic. They may be reasons not important to some but reasons I think are far more common than realized. UI set-ups hindering distinguishable Que or use may be a main contributer. Another reason being terminology disarray or misuse altogether by a host of diverse gamers.
I struggle in seeing and understanding clearly distinguishing differences in “tic, stack, dots, seals, runes, ruin, buff, debuff, spells, and etc...”. I assume many terms are being intermingled but it does beg to question since I've yet to find clarification. I can see the X¹-X¹º over some spells but usually only the ones that do not require my attention being just feat specs.
I know what a Joust is but I am confused on many other tactic terms, especially in a more technically dependent fights. I know what a cc is but there are many other acronyms I an not certain on. Don't get me wrong, I can usually get by by paying attention in fights but I would like break that “getting by” stage. It would also make a huge difference in correctly using AA's or key spells.
Shouldn't PoM's Holy Cleansing take care of Po-Sha's spells in Kang Pagoda?
Any suggestions for reference on things like what to look for visually and AoC terminology and acronyms? It's been only recently that I could actually see what is going on visually through IKOS UI, hence the learning curve gimp.
tks