Originally Posted by
Rathothis
You should really check your figures - or at least read what I posted. As I stated above, I used the T3 def necklace and cape for my comparison, since there are no comparable dps items at T1. If I had used dps accessories, the difference in magic damage would be more pronounced.
Also, if you call a 21% difference in magic damage, and 30%+ in both crit and crit damage ratings, "not substantial" or even "nominal", I beg to differ. Sure it is not as bad as old pvp armour vs T4, but it is still a pretty substantial difference. Can you be competitive with T1 gear? Certainly. But do these differences come into the equation when pitting players of approximately equal skill level against each other? That is just as certain.
As to my point, I don't think rebalancing stat budgets is the way to go, since FC indicated numerous times that this process is quite time-consuming. But I'd like to see a somewhat accelerated PvP XP gain from minis, and a 1/3 reduction in token costs for PvP T2 items.