Originally Posted by
Mellaus
"But currently, we are planning on using the system to expand the weapon types available to various classes, as well as unlocking new combos and abilities for those weapons. This will create a greater amount of versatility within each class – and allows us to itemize the game with new weapons made useful for expanded." - Joel
I would tend to think that this is a daring move as well as very nice content that will please many players.
After all, it makes no sense that a guardian could use a polearm and a conq could not, so FC get rid of that arbitrary decision and does it through game mechanics, so the unlock becomes a reward in itself.
That's killing 2 birds with 1 stone, well thought.
I also like the idea behind it, that characters can actually still progress and "learn" new weapon masteries through horizontal progression.
As for the idea that raid weapons have class restriction anyway, well, it does not change anything since it just means that a conq won't roll need on the guard polearm for instance, but might very well roll on the conq claymore and just disassembe it to craft a polearm of the same budget to fit his playstyle.
Now, could we finally see a ranger with 2 swords à la Drizzt please pretty please ?
Make it happen for all that is good in this world.