mh ich kann meinen reiter um fähigkeitspunkte zu verteilen nicht mehr öffnen jemand nen plan wie das wieder einzustellen geht?
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mh ich kann meinen reiter um fähigkeitspunkte zu verteilen nicht mehr öffnen jemand nen plan wie das wieder einzustellen geht?
c/programmfilesx86/ageofconan/main/gui/custom......
da befindet sich eine Datei Namens mainsplitview.XMl.
In der musst du spfeats(steht da 2x, musst beide ersetzen/umschreiben) durch FeatPlaner ersetzen.
Ich bin Grad auf der Maloche..... Kann dir da aber gerne heute abend mal nen Screen von Poste....
*konnte auch FeatPlanner sein:)
Edit: bin zuhause und das ist der pfad zum ordner:
C:\Program Files (x86)\Funcom\Age of Conan\Data\Gui\Customized\Views\MainGUI
und das is der inhalt der Mainsplitview.xml
kopier dir das einfach und es geht wieder^^
Code:<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!-- $Change: 350080 $ (must be within the first 200 characters of the file) -->
<!--
==============================================================
CORRUPTION MOD ====================
markus wuestemeier ====================
WWW.WUEMAR.DE ====================
==============================================================
-->
<View xmlns:template="template.dtd"
view_layout="stacked"
v_alignment="TOP"
panel_size_normal = "Point(349,612)"
panel_size_extended = "Point(539,612)"
slide_sound = "sfx/gui/gui_sidebar_sliding.wav"
>
<_BitmapView bitmap_gfx="bottombars/top_bar.tga"
max_size_extend="Point(COORD_MAX,-1)"
view_flags="BMF_TILE_HORIZONTALLY"
layout_borders="Rect(0,0,0,0)"/>
<View view_layout="horizontal" layout_inner_borders="Rect(0,0,0,0)" v_alignment="TOP">
<View name="LeftPanelBorders"
view_flags="WID_HANDLE_MOUSE|WID_AUTO_HIGHLIGHT"
interaction_borders="Rect(0,0,20,30)"
view_layout="stacked"
h_alignment="RIGHT"
v_alignment="TOP"
>
<BorderView view_flags="BVF_TILE_LEFT|BVF_TILE_RIGHT|BVF_TILE_TOP|BVF_TILE_BOTTOM|BVF_TILE_BACKGROUND"
view_layout="vertical"
layout_borders="Rect(0,0,7,0)"
bg_bitmap_borders = "Rect(0,20,20,30)"
_min_size_extend="Point(569,690)"
_max_size_limit ="Point(569,690)"
gfx_tl = ""
gfx_tr = "../../Customized/gfx/COR/sidebars/sidebar_left_topright.tga"
gfx_bl = ""
gfx_br = "../../Customized/gfx/COR/sidebars/sidebar_left_bottomright.tga"
gfx_left = ""
gfx_top = "../../Customized/gfx/COR/sidebars/sidebar_left_top.tga"
gfx_right = "../../Customized/gfx/COR/sidebars/sidebar_left_right.tga"
gfx_bottom = "../../Customized/gfx/COR/sidebars/sidebar_left_bottom.tga"
gfx_background = "../../Customized/gfx/COR/sidebars/rock_tile.tga"
>
<View view_layout="stacked" h_alignment="LEFT" v_alignment="TOP" max_size_extend="Point(COORD_MAX,-1)" layout_borders="Rect(12,6,0,4)">
<TextView name="LeftPanelTitle" default_color="active" font="LARGE" feature_flags="TVF_RENDER_SHADOW|TVF_RENDER_HALO" />
</View>
<SideBarDock name="LeftPanelDock"
layout_borders = "Rect(0,0,28,43)"
dock_type_name="SideBarLeft"
view_layout="stacked"
min_size_extend="Point(541,612)"
max_size_limit ="Point(541,612)"
/>
</BorderView>
<_View name="ExpandButtonGroupLeft" view_layout="stacked" h_alignment="RIGHT">
<Button name="ExpandButtonLeft"
layout_borders="Rect(0,80,0,0)"
gfxid_raised = "featgui/expand_sidebar.tga"
gfxid_pressed = "featgui/expand_sidebar_click.tga"
gfxid_highlight = "featgui/expand_sidebar_hover.tga"/>
<Button name="ContractButtonLeft"
layout_borders="Rect(0,80,26,0)"
gfxid_raised = "featgui/contract_sidebar.tga"
gfxid_pressed = "featgui/contract_sidebar_click.tga"
gfxid_highlight = "featgui/contract_sidebar_hover.tga"/>
</_View>
</View>
<_View _layout_borders="Rect(-14,0,-14,0)" max_size_extend="Point(-1,COORD_MAX)"/>
<HLayoutSpacer/>
<View name="RightPanelBorders"
view_flags="WID_HANDLE_MOUSE|WID_AUTO_HIGHLIGHT"
interaction_borders="Rect(20,0,0,30)"
view_layout="stacked"
h_alignment="LEFT"
v_alignment="TOP"
>
<BorderView view_flags="BVF_TILE_LEFT|BVF_TILE_RIGHT|BVF_TILE_TOP|BVF_TILE_BOTTOM|BVF_TILE_BACKGROUND"
view_layout="vertical"
layout_borders="Rect(7,0,-1,0)"
layout_inner_borders ="Rect(28,0,0,43)"
bg_bitmap_borders = "Rect(20,20,0,30)"
gfx_tl = "../../Customized/gfx/COR/sidebars/sidebar_right_topleft.tga"
gfx_tr = ""
gfx_bl = "../../Customized/gfx/COR/sidebars/sidebar_right_bottomleft.tga"
gfx_br = ""
gfx_left = "../../Customized/gfx/COR/sidebars/sidebar_right_left.tga"
gfx_top = "../../Customized/gfx/COR/sidebars/sidebar_right_top.tga"
gfx_right = ""
gfx_bottom = "../../Customized/gfx/COR/sidebars/sidebar_right_bottom.tga"
gfx_background = "../../Customized/gfx/COR/sidebars/rock_tile.tga"
>
<View view_layout="stacked" h_alignment="RIGHT" v_alignment="TOP" max_size_extend="Point(COORD_MAX,-1)" layout_borders="Rect(0,6,15,4)">
<TextView name="RightPanelTitle" default_color="active" font="LARGE" feature_flags="TVF_RENDER_SHADOW|TVF_RENDER_HALO"/>
</View>
<SideBarDock name="RightPanelDock"
dock_type_name="SideBarRight"
view_layout="stacked"
min_size_extend="Point(349,612)"
max_size_limit ="Point(349,612)"/>
</BorderView>
<_View name="ExpandButtonGroupRight" view_layout="stacked" h_alignment="LEFT">
<Button name="ExpandButtonRight"
layout_borders="Rect(0,80,0,0)"
gfxid_raised = "featgui/contract_sidebar.tga"
gfxid_pressed = "featgui/contract_sidebar_click.tga"
gfxid_highlight = "featgui/contract_sidebar_hover.tga"/>
<Button name="ContractButtonRight"
layout_borders="Rect(26,80,0,0)"
gfxid_raised = "featgui/expand_sidebar.tga"
gfxid_pressed = "featgui/expand_sidebar_click.tga"
gfxid_highlight = "featgui/expand_sidebar_hover.tga"/>
</_View>
</View>
</View>
<View view_layout="horizontal" tab_spacing="0">
<template:SidepanelTab inactive_interaction_borders="Rect(5,5,5,5)" active_interaction_borders="Rect(5,5,5,5)" />
<SidepanelTab name="SPTabItemShopViewKorea"
layout_borders="Rect(0,0,0,0)"
view_flags="WID_IGNORE_WHEN_HIDDEN"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
view_tooltip_text = "<localized token=TabItemSaleTooltip>"
left_module = "ItemShopWindowKorea"
right_module = "SPInventoryView"
/>
<SidepanelTab name="SPTabItemShopView"
layout_borders="Rect(0,0,0,0)"
view_flags="WID_IGNORE_WHEN_HIDDEN"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_itemshop_hover.tga"
view_tooltip_text = "<localized token=TabItemSaleTooltip>"
left_module = "ItemShopWindow"
right_module = ""
/>
<SidepanelTab name="SPTabInventoryView"
layout_borders="Rect(0,0,0,0)"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_inventory_hover.tga"
view_tooltip_text = "<localized token=TabInventoryTooltip>"
hotkey = "Toggle_InventoryView"
left_module = "SPWearView"
right_module = "SPInventoryView"
/>
<SidepanelTab name="SPTabCharacter"
layout_borders="Rect(0,0,0,0)"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_character.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_character_hover.tga"
view_tooltip_text = "<localized token=TabCharacterTooltip>"
hotkey = "Toggle_SP_Character"
left_module = "SPCharAttribView"
right_module = "SPCharSkillsView"
/>
<SidepanelTab name="SPTabSpells"
view_flags="WID_IGNORE_WHEN_HIDDEN"
layout_borders="Rect(0,0,0,0)"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_spells_hover.tga"
view_tooltip_text = "<localized token=TabSpellsTooltip>"
hotkey = "Toggle_SP_Spells"
left_module = "SPSpellsLeft"
right_module = "SPSpellsRight"
/>
<SidepanelTab name="SPTabFeats"
view_flags="WID_IGNORE_WHEN_HIDDEN"
layout_borders="Rect(0,0,0,0)"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_feats_hover.tga"
view_tooltip_text = "<localized token=TabFeatsTooltip>"
hotkey = "Toggle_SP_Feats"
left_module = "FeatPlanner"
right_module = "FeatPlanner"
/>
<SidepanelTab name="SPTabJournal"
layout_borders="Rect(0,0,0,0)"
gfx_inactive = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal.tga"
gfx_left_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_left.tga"
gfx_right_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_right.tga"
gfx_active = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_hover.tga"
gfx_inactive_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_hover.tga"
gfx_left_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_left.tga"
gfx_right_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_right.tga"
gfx_active_h = "../../Customized/gfx/COR/sidebars/tab/top/tab_journal_hover.tga"
view_tooltip_text = "<localized token=TabQuestJournalTooltip>"
hotkey = "Toggle_SP_Journal"
left_module = "SPQuestJournal"
right_module = "SPQuestView"
/>
</View>
</View>
ja danke dir.
noch eine frage wie kann ich meine bankfächer anzeigen lassen, habe mir eine erweiterung auf 10 slots gekauft und kann diese erweiterung nicht sehen. ich sehe nur die standart bankslots. bin der meinung das man was ändern musste, um das normal und nicht das corruption-mod bankfach zu sehen, denn damit lief das ja.
Jo da musste man was ändern, ich weiß es leider aber auch grad nicht mehr genau was es war :(
Hab selbst seit Jahren die Corruption und bin echt zufrieden damit, hoffe nur FC verkackt es mal nicht komplett sodass man die UI knicken kann, alle anderen sind mir einfach viel zu hässlich/unpraktisch ^^
habe mir die neue ikos-ui installiert die ist auch hammer, obwohl mir der umstieg von meiner geliebten corruption ui sehr schwer fiel.
aber es macht schon sinn zu wechseln, denn die ikos wird egupdatet und gepfelgt, bei der corruption ist das ja schon lange nicht mehr der fall leider, deshalb auch so viele umstellungen mit dmg texte, skillbaum und bankfächer(erweiterungen).
Hab ich schon versucht, sagt mir einfach überhaupt nicht zu ^^
Hab die Corruption irgendwann mal mit Hilfe recht gut hingebogen, hab absolut keine Probleme mit irgendwas ;) Von daher passts ja :)