So officially no collision detection... SSSHHHIIIIITTTTT. Game is ruined for pvp now.
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lol this is [Not that word! Drest]. Only Age of Conan has it or what ?
As much as I agree with the sentiment, nearly everyone I know who plays mmos hates Aoc's collision. You have to remember there are a lot of mouth breathers for whom moving in a straight line and doing attacks simultaneously is taxing. Forcing them to have to think about positioning as well means ESO would be left with a very small community of pvprs.
Kinda like the conans.
I find lack of collision weird. Personal space is important, even in pixel world.
TSW doesn't use collisions in PvE but does in PvP. Although you can dive under someone's legs.
Sort of interesting list: Massively's 2013 awards.
ESO voted most likely to flop.
http://massively.joystiq.com/2013/12...f-2013-awards/
No, the game play and mechanics were "meh" in beta and nothing but a cookie-cutter "wow" template with Star Wars as a theme. The story line was everything you would expect from a Bioware game, the content and gameplay was everything you expect of the standard MMO marketed towards a casual crowd.
In my experience, any game without collision detection ends up being trash...Hopefully Betheseda releases a quality game but since they are going for a casual crowd I would not expect it to have what I have come to expect because I have been spoiled by AoC combat, which even now at it's worst is miles above what is out there.
Zenimax is doing it, not Bethesda
http://en.wikipedia.org/wiki/ZeniMax_Media
Zenimax own Bethesda.
http://en.wikipedia.org/wiki/The_elder_scrolls_online
In this instance, Zenimax are the developer, while Bethesda are the publisher.