Originally Posted by
Tony82
A little example to understand how the game "work":
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Jonny the sin is fighting against Max the guard.
Jonny is really bad and Max is owning him, but Jonny press his "Accelerated" ability and run away at 3% hp.
Now Jonny is really far far far far away, there is now way for Max to go cach him.... Jonny is now safe!!!
BOOM! *TTS from George the ranger (ops PBS lol )*
Jonny has died!
Max the guardian who "failed" to finish his "victim" that have runned away from him, have now +1 kill and George the ranger, who landed the last "deadly" hit, nope.
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Prolly the system is wrong, prolly is right, may be the last hit must count trought kills, who know, by the way this is the actual situation.
So don't wonder yourself if you "perform" 7 fatality in a mini and at the end you see only 2 kill in the results :P