Originally Posted by
Rathothis
Because keeping PvEers happy requires new content?
But that probably also explains why PvP servers died first... because PvP development basically consisted of making things worse (Bori, ranger revamp, a single new minigame map which moreover turned out to be horrible), and then stopped altogether.
I don't think it ever had anything to do with attitude problems because, frankly, PvP on Crom used to be at least as toxic prior to the influx from Fury players than it is now. In fact, many of the folks from Fury are rather nice, and they do make more of an effort to get PvP going (premades etc).