oops lol
u lost ur credibility
fc-nerf conqs
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Thread about DTs turned to the thread about Conqs, how original, I hope here will be more than 100 pages LOLO
Your point being? I could have made a thread about soldiers in general (yet another) but conqs are in my eyes the most shocking of the three (maybe not really above guards in group pvp, mathieu did raise some good points) and this thread was created after an extended pvp sessions with many conqs with and against me on all my toons. Yes I got a bit emotional when I created this thread and some posters (and it can happen to me too) may exaggerate but I see nothing wrong with discussing the issue at hand and trying to come up with solutions.
Nevertheless, that's not "fully debuffed", then, is it?
How many times does physical torment proc on a combo? On some combos, not at all. A demo can get you to a 2-stack instantly and a 4 stack in a matter of a few seconds (what's the CD on shock, 5s? - can't remember). And those instants also hit for a decent amount, allow an instant KB via incinerate and set up everyone's favourite: WOF. It's not like this is unique to the conq. Of course, the addition of the Breach and FA debuffs help quite a bit, as they can also proc a torment while applying their own debuff. That used to be a fun part about the conq, debuffing and setting up for the "WTF" moment. So, if you apply those two combos and a torment procs on each, you are now getting the -25% plus two stacks of torment, which is a good amount, but not "fully" debuffed.Quote:
Secondly fa takes 1.5s, breach is the same. Finally who needs to hit a kiting target when brute's got boa and carny's got breakthrough. But it's always in the context of vs an opponent or more - no matter how kiting, cc, or w/e can delay debuffing, it's always faster than what your opponent can do to the conq.
{quote]Sure listing op abilities that aren't up all the time isn't constructive. But the fact is: their op abilities have low cd's compared to other classes. Who's got an aoe kb or refreshable charge kb upon teamkill?[/QUOTE]
The AOE KB should never have been released. I agree. We tried to have them change it back on Testlive, but they didn't.
-Please keep on topic with the forum as per the Social Guidelines. The thread will now be closed.
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