Oh, this thread is SAD in so many ways. Guys (noite80, ViolentLeonidas, K4nnyc to mention few reapiting same stuff over and over) if you wanna be taken seriously (and I'm sure you want) start reading with comprehension and STOP thinking that your opinion is same as everyone else. You do not represent whole PvP community (at least not the part capable of having their own thoughts), you are all full of anger, hostile and unbelievably BORING.
It's obvious that Joel has good will and he is trying to make best he can in given circumstances. If you can't appreciate it and can't understand that Funcom just simply can't do anything else right now, why do you still play? Why did you pay your sub in advance for year or so? I'm not judging you, I just can't stand people who always complain and try to force their point of view on everyone else.
Some of you in latest posts keep repeating about "wasting resources" and stuff. Joel said clearly, couple times in this thread already - they can do this (race) without slowing development or losing resources which are needed for making actual content. So it is worth a shot.
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Originally Posted by
noite80
so again dodging to make new pvp systems just same stupid idea of a new server with same pvp content a pve server has.
New servers are the only way to attract new people and encourage that old school PvP. Some of us are not "hardcore" enough to grind 80 in couple days, but we still can gather some friends and make it a little harder for those making it asap. When Rage was launched a lot of people raced to 80 and than left, it was fun for a while though.
Such a thing might even become some kind of repetable event like reseting ladders in Diablo 2 or something.
I miss them too, still we have minis, more than "arenas" itself we lack some kind of ratings/ladders for them.
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still no siege fix
I haven't participate in any siege for a while, they were never my favourite content (lags, latency and fps issues and I like my games fluent), though I felt THE NEED to participate in them when BK's were giving huge advantage. It is community who made sieges completly useless - creating big alliances to keep buffs from bk and than all people who couldn't have them started crying about unfair advantage. You might say all you want, though I will keep repeating participation and especially winning in 48vs48 should grant HUGE rewards and maybe even advantage over other players.
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still no world pvp quests
These might be cool, but than again I like it more with world bosses/event style (like anniversary)
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still no removing of bori
Damage was done a long time ago. I would even sign "taking away" all PvP exp anyone get from sacrificies made there (because I wouldn't lose more than few tousand pvp xp points which is nothing for my character). It is pretty much dead content anyway and if anyone feels like missing on some PvP action just to dig their PvP levels I don't mind. A lot of level 10 people get their exp, aa's and shiny gear there so why newcomers should be without that possibility?
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still no guild war tags/quests
It seems that so called PvPers prefer big alliances than having war with real opponent so who cares.
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still no word on a pvp ranking system
What can I say to that? It is pretty much connected to what I said before.
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still no touching guards and criminal system on "real" servers
System was made because people were crying that they are ganked by higher levels and when taking quests etc. I wouldn't say that it is really something that bothers me.
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still no word of balancing classes
How can you talk about class balancing when every class can shine? And every class can be played so it looks like it is the worst class ever...There is to much diffrent factors - gear, aa's, skill, buffs from other classes, heals, latency etc. I like all the classes in AoC and it was long time ago when I said last time that some class is OP or UP.
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still no mention of making pvp amors good for pvp for every class
They seem bad only if you compare them to PvE stuff. I don't do that because all I play is PvP and all gear I have is PvP gear and I'm doing just fine.
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still no word on fixing gap or removing pve armors in pvp
still no word about fixing aa gap wich destroys new players in pvp
It was mentioned even in this letter that they are still working on unchained minis.
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still no word on increasing skill in pvp with improved dodge mechanics
And why would they do that if PvP is mostly about one step combos or instant abilities these days? And still some people complain that it is too hard...
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you already did blood and glory server it failed.
why? beside all of the above players drop all their gold so economics is a joke, players made free accounts to hold their gold.
it has no diferent pvp content then a pve server.
It failed because most of PvPers had their fun for a while and than left when grinding and PvE begun. And that's gonna be the point of new server: "have fun for couple days and than go back to your usual".
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so instead of actualy making pvp content you make a new server where i cant play the characters i played for years.
Let me get this straight, you are talking about this gap between new players and veterans, about competitive PvP and than you can't leave your shiny characters for a couple days of fun? Well, your choice.
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congratulations you proved your same as last guy unwilling to make pvp content, just sad new servers.
And you proved nothing - you say that you care about PvP, but somehow I don't see that in your negative attitude.