What is wrong with this class??
I've been playing necromancer in pvp for 1.5 years now. I haven't changed my spec to anything that has changed the play style of my necro, but actually was good. It's not that the class is over powered or under powered; imo its average. There is only one good caster spec, something like this:
http://goo.gl/LaS9ly
There is only a few options you may want to switch around (more points in motd if you prefer), but other than that you have the best caster pvp spec there is. DON'T tell me bones of winter & touch of winter are good. If you feat that you will loose a root/snare breaker, 72 magic damage, and some armor/protection. In exchange for a snare that we already have and 25% increase to gelid bones (300-500ish damage, and that's being generous).
There are tons of spells that are useless: Parasitic soul swarm, draw forth the heart (other than shackled hearts), gelid bones (MAYBE vs. healers, healing affect sucks), life leech, deathly blizzard, unholy hands, and so many more. Those are just the ones from the top of my head. Does ANYONE else get pissed off by this? Classes like dt, barb, and sin (other classes i've played) have all different play styles for pvp. Necro has one good one. Everything else is "ok" or ****.